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Harry potter games free download full version for windows 7
Harry potter games free download full version for windows 7








harry potter games free download full version for windows 7

Only one stat can be at 25 at character creation if you use the point buy method. You could also buy up your Attributes, with each one starting at 5 and allowing you to place 60 points.

harry potter games free download full version for windows 7

Charisma – Used in tests of personal charm and manipulation.Įach stat can be generated by rolling 2d10 six times, adding each result to 5 for each Attribute. Willpower – Used in tests of focus and maintaining composure and creates the Resist Magic Intelligence – Used in tests of mental power and spell learning and creates the Study sub-Īttribute. Strength – Used in tests of physical power and brawn.

Harry potter games free download full version for windows 7 manual#

Agility – Used in tests of manual dexterity and reflexes and creates the Reflexes sub-Īttribute. The six Attributes are as follows: Body – Used in tests of endurance and physical fortitude and c reates the Health sub-Īttribute.

harry potter games free download full version for windows 7

These Attributes are rated from 5 to 35, with the lowest representing infirm or hideously untrained individuals and the highest representing the paragons of Wizarding kind. A blank character sheet is provided at the back of book for you to fill in.ĪTTRIBUTES Each character has six Attributes, often added to your rankings in a Skill or forming their own subAttributes. Determine Character details as required Once you’ve completed these steps get your DM to read through your character sheet and talk over your characters background. Add all modifiers from Wands, Talents, etc. Spend your points (Or roll) on the Background Events Chart 5. Getting Started Character creation is a fairly easy process that uses a point buy system as well as the option for random character generation. Anyone who helps the leader reduces the difficulty of the roll by 1 0 per helper.

harry potter games free download full version for windows 7

The group designates a leader of the group who is the only o ne who rolls. When you have the time and are not under duress, a group may work together to complete a goal with teamwork. Whenever faced with a delicate or complicated roll, a group m ay be able to work together to get it done. In the remote odds that both succeed, score the same amount of Degrees of Success, and matched their roll results, the defender wins. If both scored the same amount of Degrees of Success, than the one who rolled the lowest is the winner. If both participants are successful, than the winner is the one who scored the most Degrees of Success. The winner is the one with a successful roll. Determining the winner of an opposed roll is simple, with both participants rolling. These opposed rolls require two participants, one aggressing and the other defending. Occasionally, another roll will oppose a roll. Commonly, extended skill rolls involve the Craft skill. Extended rolls require multiple rolls of the dice and usually have an amount time in between each roll, sometimes being minutes, hours, or days. Bonuses and penalties are applied in incr ements of five.ĮXTENDED ROLLS, OPPOSED ROLLS, AND TEAMWORK When you have time to work at something, you can make an extended roll. The Game Master is free to apply a penalty or bonus to a skill rating for a roll you make, anywhere from +60 (Very Easy) to -60 (Incredibly difficult). These automatic successes and failures benefit and suffer from the above Degrees of Failure and Degrees of Success as outlined above.ĭIFFICULTY Sometimes, a roll is much harder than you anticipate or circumstances are working against you, or things could be going your way and you have great resources at your disposal. A result of 00 on the dice (Both faces show the tens digit) is an automatic success and a result of 99 is an automatic failure. If you had a skill rated at 25 and you rolled a 77, you would have 5 Degrees of Failure. This would give you 3 Degrees of Success, since 4 is 30 away from 42. As an example, say you have a skill rated at 42 and you happen to roll a 4 on your d100 roll. These Degrees of Failure are measured in the same way as Degrees of Success, but you gain one for every 10 you roll above the rating. If you would fail a roll, however, you could gain Degrees of Failure. Rolling 10 below the skill or attribute rating gives you one Degree of Success. The lower you roll, the more Degrees of Success you can acquire. This gives you a single Degree of Success that lets you do things with no frills attached, often succeeding with little to spare. When rolling for skills and other d100-based rolls, you want to eit her meet or roll under the score listed for the roll. Occasionally, you have to roll a d5, which is just a d10 roll, where you halve the result, rounding up. You roll two to make a d100 roll, with one die forming the tens digit and the other the one. (These may not be completely accurate, -Ed)ĬORE MECHANIC The basic die type used for the Harry Potter RPG is the d10. 1 Chapter 6: Game Mastering (In progress)Įxamples of Play NPC Index Character Sheets










Harry potter games free download full version for windows 7